MechQuest Wiki
Register
Advertisement
Rare Tag
This article contains information about an item, mission, or enemy that was introduced during a special event (e.g. holiday or war), and will not be available again until the event repeats, or possibly never again.
Skullcrusher 1000
image
Level: 1
Price: N/A
Sellback: 0 Nova Gems
Location: Requires purchase of 1 Mechquest Artbook
HP: 110
EP: 75
EP Regen: 7
Resistances: 80 Immobility
Description
Developed by Joran Koltan. Countless Shadowscythe invaders fell to a single Skullcrusher in the legendary Battle Vidia.
Mecha Part 1
Name: Skullcrusher
Equip Slot: Front Arm
Damage: 4-28
Damage Type: Laser
Hits: 1
Energy: 12
Cooldown: 1
Bonuses: none
Special Effects: vs non-customisable mechs/monsters:
  • Chance for "Skull Crush! Critical Chance +50!" (+50% critical hit chance on hit)

vs customisable mechs:

  • If Front Arm weapon is present on enemy: "Arm Jacked!!"; "steals" Front Arm from the enemy; enemy can no longer use its Front Arm weapon
  • Any time after "Arm Jacked!!": Chance for "[Enemy Name]" is Dizzy! -70 to next attack"; enemy gets -70 Bonus on its next attack
  • If Head weapon is present after "Arm Jacked!!": Chance for "Skull Crushed! [Enemy Name] Loses Head!"; enemy's Head weapon is removed, rendering it inoperable
Combos: N/A
Description: Skullcrusher attack. This weapon uses more energy than standard equimpent of its level.
Mecha Part 2
Name: Skullcrusher's Laser
Equip Slot: Back Arm
Damage: 10-22
Damage Type: Laser
Hits: 1
Energy: 12
Cooldown: 3
Bonuses: none
Special Effects: Destroyed Fuel Storage Tanks! - inflicts "Fuel Explosions" status; HP DoT for 5 turns

This weapon deals an additional 50% bonus damage when fired.

Combos: N/A
Description: This weapon uses more energy than standard equimpent of its level.
Mecha Part 3
Name: Skullcrusher's Shoulder
Equip Slot: Front Shoulder
Damage: 13-19
Damage Type: Fire
Hits: 4
Energy: 10
Cooldown: 4
Bonuses: None
Special Effects: 1st hit:
  • Chance for "Hot Rocket! +15 Bonus Damage"; +15 bonus damage on hit

2nd hit:

  • Chance for "Extra Explosive! Crit Boost!"; raised critical hit chance on hit

3rd hit:

vs non-customisable mechs/monsters:

  • Chance for "Combat Sensors Disrupted: -50% Damage!"; enemy gets -50% Boost for 2 turns

vs customisable mechs:

  • "Combat Sensors Disrupted: [Weapon Slot] Temporarily Disabled!"; inflicts +4 CoolDown time on a randomly selected Arm or Shoulder weapon

4th hit:

  • Chance for "Delayed Detonation! Will cripple weapons systems upon Completion!"; Inflicts "Delayed Detonation" status


"Delayed Detonation": Shows message "Delayed Detonation X% Complete" on enemy's turn, where X is 20 times the number of enemy turns reached since infliction; "Weapons Crippled" status is inflicted upon 100% completion

"Weapons Crippled": "Detonated [Enemy Name]'s Weapons System! -40% Damage"; enemy suffers -40 Boost for 3 turns

Combos: N/A
Description: (none)
Mecha Part 4
Name: Skullcrusher's Shoulder
Equip Slot: Back Shoulder
Damage: 13-19
Damage Type: Fire
Hits: 4
Energy: 10
Cooldown: 4
Bonuses: None
Special Effects: 1st hit:
  • Chance for "Hot Rocket! +15 Bonus Damage"; +15 bonus damage on hit

2nd hit:

  • Chance for "Extra Explosive! Crit Boost!"; raised critical hit chance on hit

3rd hit:

vs non-customisable mechs/monsters:

  • Chance for "Combat Sensors Disrupted: -50% Damage!"; enemy gets -50% Boost for 2 turns

vs customisable mechs:

  • "Combat Sensors Disrupted: [Weapon Slot] Temporarily Disabled!"; inflicts +4 CoolDown time on a randomly selected Arm or Shoulder weapon

4th hit:

  • Chance for "Delayed Detonation! Will cripple weapons systems upon Completion!"; Inflicts "Delayed Detonation" status


"Delayed Detonation": Shows message "Delayed Detonation X% Complete" on enemy's turn, where X is 20 times the number of enemy turns reached since infliction; "Weapons Crippled" status is inflicted upon 100% completion

"Weapons Crippled": "Detonated [Enemy Name]'s Weapons System! -40% Damage"; enemy suffers -40 Boost for 3 turns

Combos: N/A
Description: (none)
Mecha Part 5
Name: Crusher
Equip Slot: Body
Damage: 8-24
Damage Type: None
Hits: 2
Energy: 10
Cooldown: 5
Bonuses: none
Special Effects: 1st hit:
  • "Crushed Armor!"; Inflicts "Crushed Armor" status; heavy HP DoT for 4 turns

2nd hit:

  • "Crushed Power Systems!"; Inflicts "Crushed Power Systems" status; EP DoT for 4 turns
Combos: N/A
Description: (none)
Mecha Part 6
Name: Skull of the Crusher
Equip Slot: Head
Damage: 14-18
Damage Type: Explosive
Hits: 1
Energy: 10
Cooldown: 5
Bonuses: none
Special Effects: "Skull Crushing Headbutt"; Inflicts "Reeling!" status on your enemy; grants "Opponent is Reeling!" status to you
  • "Reeling!": "Reeling! [Enemy Name]'s Damage and Defense Lowered!"; enemy gets -8 Boost and -5 Defense per turn for 5 turns*
  • "Opponent is Reeling!": "[Player Name]'s Damage and Defense Increased!"; you get +10 Boost and +8 Defense per turn for 5 turns**
Finishes at -40 Boost and -25 Defense
Finishes at +50 Boost and +40 Defense
Combos: N/A
Description: (none)


Skullcrusher[]

SkullcrusherAttack

Skullcrusher's Laser[]

Skullcrusher's Laser

Skullcrusher's Shoulder (front)[]

Skullcrusher's Shoulder front

Skullcrusher's Shoulder (back)[]

Skullcrusher's Shoulder back

Crusher[]

Crusher

Skull of the Crusher[]

Skull of the Crusher

See also[]

Skullcrusher 10K, Skullcrusher 15K, Skullcrusher 20K, Skullcrusher 25K, Skullcrusher 28K, Skullcrusher 30K, Skullcrusher 33K, Skullcrusher Ultimate

Advertisement