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This article contains information about an item, mission, or enemy that was introduced during a special event (e.g. holiday or war), and will not be available again until the event repeats, or possibly never again.
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This article contains information about an item or mission that is only available to players who have upgraded their characters into a Star Captain.
Powermerged War Armor V2
Drakel Power Armor
Level: 11
Price: Drakel War Armor V2 and Drakel Power Cell
Sellback: 58,650 Credits
Location: Mine Warshop & Power Up!
HP: 210
EP: 110
EP Regen: 14
Resistances: 50 Immobility
Description
An expiremental mecha design by Qjik'Han at Khaeldron Labs.This version has Damage Reflect capabilities and increased energy regeneration.
Mecha Part 1
Name: Mana Bolt
Equip Slot: Front Arm
Damage: 29-39
Damage Type: Laser
Hits: 1
Energy: 25
Cooldown: 2
Bonuses: None
Special Effects: Chance for "System Shock" - Stops enemy's Energy Regeneration For 2 Turns.
Combos: None
Description: A lance of pure lightning that may disrupt your opponent's ability to regenerate energy.
Mecha Part 2
Name: Pulse Blaster
Equip Slot: Back Arm
Damage: 28-40
Damage Type: Laser
Hits: 1
Energy: 25
Cooldown: 3
Bonuses: None
Special Effects: Splits damage attacking HP and EP of the enemy.
Combos: None
Description: A rapid-firing magical weapon that fires bolts of mana that may also drain your opponent's energy.
Mecha Part 3
Name: Mana Pulse Autogun
Equip Slot: Front Shoulder
Damage: 22-44
Damage Type: Laser
Hits: 1
Energy: 28
Cooldown: 3
Bonuses: None
Special Effects: Adds 2 cooldown to the opponent's back shoulder/front shoulder weapon.

-50% Bonus to enemy.

Combos: None
Description: A rapid firing autogun that can force your opponent's weapon to overheat.
Mecha Part 4
Name: Mana Pulse Autogun
Equip Slot: Back Shoulder
Damage: 22-44
Damage Type: Laser
Hits: 1
Energy: 28
Cooldown: 3
Bonuses: None
Special Effects: Adds 2 cooldown to the opponent's back shoulder/front shoulder weapon.

-50% Bonus to enemy.

Combos: None
Description: A rapid firing autogun that can force your opponent's weapon to overheat.
Mecha Part 5
Name: Drakel Sanctus Sphere
Equip Slot: Body
Damage: N/A
Damage Type: Laser
Hits: N/A
Energy: 20
Cooldown: 5
Bonuses: N/A
Special Effects: Subtracts 1% damage from each hit, and deals approximately 25% of the damage you take to the enemy. Lasts for 5 turns.
Combos: None
Description:
Mecha Part 6


Mana BoltEdit

Mana Bolt

Pulse BlasterEdit

Pulse Blaster

Mana Pulse Autogun frontEdit

Mana Pulse Autogun front

Mana Pulse Autogun backEdit

Mana Pulse Autogun back

Drakel Sanctus SphereEdit

Drakel Sanctus Sphere

DefeatedEdit

Drakel Power Armor Defeated

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