From MechQuest Wiki
Here you will be able to find all the Front Arm Laser Weapons in MechQuest.
Blue = Normal weapons
Pink = Star Guardian weapons
Green = Nova Gem weapons
[edit] Tek's Mechs
| Blue Plasma Ray
| Crusader's Shining Repeater
|
|
Location: Tek's Mechs
Minimum level: 5
Type: Laser
Damage: 15 - 19
Energy: 12
Cooldown: 3
Bonus: Hit +1
Cost: 1250
Sellback: #
This gun uses the state of art blue laser
|
Location: Tek's Mechs
Minimum level: 2
Type: Laser
Damage: 4 - 6
Energy: 15
Cooldown: 2
Cost: 3000
Sellback: #
Highly accurate autogun. Hits 4 times per round! Good for making cheese!
|
| Experimental Stun Gun
| Holy Photon Revolver
|
|
Location: Tek's Mechs
Minimum level: 2
Type: Laser
Damage: 3 - 10
Energy: 25
Cooldown: 8
Bonus: Hit +1
Cost: 5000
Sellback: #
This gun generates an electro-magnetic pulse that can disrupt the computer systems of your oppent. Highly experimental! By Evilcorp, makers of HAL.
|
Location: Tek's Mechs
Minimum level: 5
Type: Laser
Damage: 18 - 24
Energy: 12
Cooldown: 3
Cost: 3000
Sellback: #
Pristine antique photon revolver. This version was standard issue for high ranking officers.
|
| Salvaged Pulse Laser
| Solar Mega Blaster
|
|
Location: Tek's Mechs
Minimum level: 1
Type: Laser
Damage: 2 - 6
Energy: 20
Cooldown: 4
Cost: 2000
Sellback: #
Fires multiple laser pulses per round! This one looks kinda rusty. Watch out for tetanus!
|
Location: Tek's Mechs
Minimum level: 5
Type: Laser
Damage: 12 - 20
Energy: 15
Cooldown: 2
Cost: 5000
Sellback: #
Uses a high powered solar-capacitor to store sunlight which is then focused through a fossilized dragon's eye.
|
| Used Electron Sniper
| Used Pulse Laser
|
|
Location: Tek's Mechs
Minimum level: 8
Type: Laser
Damage: 21 - 25
Energy: 20
Cooldown: 3
Cost: 5000
Sellback: #
Extremely accurate gun that fires lightning bolts.
|
Location: Tek's Mechs
Minimum level: 5
Type: Laser
Damage: 15 - 20
Energy: 20
Cooldown: 4
Cost: 2000
Sellback: #
Fires multiple laser pulses per round! This one looks kinda rusty. Watch out for tetanus!
|
| Used Sun Ray
|
|
Location: Tek's Mechs
Minimum level: 5
Type: Laser
Damage: 12 - 18
Energy: 20
Cooldown: 4
Cost: 7500
Sellback: #
This raygun emits a laser that is as bright as the light of the sun.
|
[edit] Special Items Shop
| Proton Rifle
| Proton Sniper
|
|
Location: Special Items Shop
Minimum level: 10
Type: Laser
Damage: 24 - 30
Energy: 20
Cooldown: 2
Cost: 10000
Sellback: #
Extremely high accuracy sniper rifle.
|
Location: Special Items Shop
Minimum level: 10
Type: Laser
Damage: 30 - 34
Energy: 20
Cooldown: 2
Cost: 15000
Sellback: #
Extremely high accuracy sniper rifle.
|
| Purity Blade
| Super Proton Sniper
|
|
Location: Special Items Shop
Minimum level: 20
Type: Laser
Damage: 45 - 55
Energy: 30
Cooldown: 4
Cost: 325 NG
Sellback: #
The untainted version of Sys-Zero's Symbolic Blade. Has a chance to deliver a Purifying Strike.
|
Location: Special Items Shop
Minimum level: 10
Type: Laser
Damage: 32 - 36
Energy: 20
Cooldown: 2
Cost: 200 NG
Sellback: #
Extremely high accuracy sniper rifle.
|
[edit] Squire's Volt Sword
Price: 125
Sellback: 13
Level: 1
Location: Tek's Mechs
Dmg type: Laser
Mount place: Front Arm
Damage: 4-8
8BTH: 0%
Cooldown: 3
Energy: 10
DESCRIPTION
Energy sword of ambigious origins....
[edit] Salvaged Pulse Laser
Price: 2,000
Sellback:200
Level:1
Location:Tek's Mechs
Mount place: Front arm
Damage type: Laser
Damage:2-6
BTH: 0%
Cooldown: 4
Energy: 20
DESCRIPTION
Fires multiple laser pulses per round! This one looks kinda rusty. Watch out for tetanus!
[edit] Experimental Stun Gun
Price: 1,000
Sellback:9,900
Level: 2
Location: Tek Meks Special
Mount place Front arm
Damage type: Energy/Laser
Damage: 3-10
BTH: +1
Cooldown: 8
Energy: 3
DESCRIPTION
This gun generates an electro-magnetic pulse that acn disrupt the computer systems of your opponent. Highly experimental. By Evil Corp, Makers of HAL