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Rare Tag
This article contains information about an item, mission, or enemy that was introduced during a special event (e.g. holiday or war), and will not be available again until the event repeats, or possibly never again.
Star Captain symbol
This article contains information about an item or mission that is only available to players who have upgraded their characters into a Star Captain.
Drakel War Armor V1
Drakel War Armor V1
Level: 4
Price: 2,575 Credits
Sellback: 258 Credits
Location: Mine Warshop
HP: 140
EP: 90
EP Regen: 10
Resistances: 50 Immobility
Description
An expiremental mecha design by Qjik'Han at Khaeldron Labs. No compatible power cell exists for this model.
Mecha Part 1
Name: Energy Spear
Equip Slot: Front Arm
Damage: 16-20
Damage Type: Laser
Hits: 1
Energy: 20
Cooldown: 2
Bonuses: None
Special Effects: Chance for "System Shock" - Stops enemy's Energy Regeneration For 2 Turns.
Combos: None
Description: A lance of pure lightning that may disrupt your opponent's ability to regenerate energy.
Mecha Part 2
Name: Auto Blaster
Equip Slot: Back Arm
Damage: 12-24
Damage Type: Laser
Hits: 4
Energy: 20
Cooldown: 3
Bonuses: None
Special Effects: Splits damage attacking HP and EP of the enemy.
Combos: None
Description: A rapid-firing magical weapon that fires bolts of mana that may also drain your opponent's energy.
Mecha Part 3
Name: Overdrive Autogun
Equip Slot: Front Shoulder
Damage: 8-28
Damage Type: Laser
Hits: 1
Energy: 23
Cooldown: 3
Bonuses: None
Special Effects: Adds 2 cooldown to the opponent's front shoulder weapon.
Combos: None
Description: A rapid firing autogun that can force your opponent's weapon to overheat.
Mecha Part 4
Name: Overdrive Autogun
Equip Slot: Back Shoulder
Damage: 8-28
Damage Type: Laser
Hits: 1
Energy: 23
Cooldown: 3
Bonuses: None
Special Effects: Adds 2 cooldown to the opponent's back shoulder weapon.
Combos: None
Description: A rapid firing autogun that can force your opponent's weapon to overheat.
Mecha Part 5
Name: Advanced Cockpit
Equip Slot: Head
Damage: 0-0
Damage Type: None
Hits: N/A
Energy: 20
Cooldown: 8
Bonuses: N/A
Special Effects: adds 10% Damage and Defense each turn over 4 turns.
Combos: None
Description: This cockpit has pre-programmed combat maneuvers that can give you a growing boost to Defensive and Offensive systems.
Mecha Part 6

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